
Image from Cinema 4D showing a typical scene setup with well over 700 objects and half a million polygons.

Image from Cinema 4D showing a camera view of the specimen room.

Image from ZBRUSH 3 showing a sculpt of Specimen 2 with polypainted textures.

Image from ZBRUSH 3 showing a quick sculpt of specimen 3, no textures though as I used a Cinema 4D material.

Render from CINEMA 4D of the Guardian Mech, quite a simple robot as time was limited ;-)
